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John Ma | Product Designer | Creative Technologist | Interaction Designer | VR/AR engineer | Visual Storyteller | Pixel Pusher
John Ma is a digital product designer with 3+ years of design and shipping experiences (AI, AR/VR, data analytics SaaS softwares, 3D animations) with a background in front end programming (dabbed in 3js and basic HTML/CSS). I love to bring users problems from conception to functional high fidelity prototypes while driving design decisions in the intersection of well balanced user needs and business goals.
Fascinated in tackling and building components for scalable design systems. Obsessed with pixel perfect UIs. Loved breaking down ambiguous problems into smaller segments. Energized by collaborating with people from different domains.
Currently designing and prototyping the future of holographic office @Spatial. Previously took the initiative to design, prototype and launch Scan Features, Lens Collections and Premium Lenses @Snap, created web dashboards and deployed behavioral assessment PDFs in sandbox environment using curl command @Yobs, rebranded hand tracking and haptics website @Ultraleap. Also spent some time designing motion graphics for LA Hacks and mobile application for StudySmart.
Spent 10 hours to render the 3D motion graphics behind playing with MoSplines, Effectors and Sweeps in C4D. Please reach me out for full portfolio deck:)
Ideated, designed and shipped 3 main features around AR Lenses @Snapchat's Camera Platform in Summer 2020
PREVIOUS WORK -
SPRING 2020 | DASHBOARD UX/UI, SaaS, FRONT END DEVELOPMENT
Worked closely with engineering lead to design and deploy personality's web dahsboards, NLP generated behavioral assessment and slide decks that led to 1000+ customers with Nissan and $50K contract with PWC and EY.
FALL 2020 | 3D DESIGN, MOTION DESIGN, 3D MODELING
A compilation of 3D design, motion graphics and code base interactions created in FramerX, After Effects and Cinema4D
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